|  | Comp201: Principles of Object-Oriented Programming ISpring 2008 -- Lab 14: The Start of 
        BallWar
 | 
In this lab, we will begin our final project, BallWar.
For complete details of the final project, see the 
  final project assignment page.
Adding Collisions
If you download the code from the assignment page, you will notice that the 
  collision behavior is not fully implemented. In fact, there is only one thing 
  that has been removed and that is what we will try to fix now.
First, read the sections in the assignment page on command 
  dispatching and collisions. 
  - In the Ball class, you will 
    see that the _collisionCmd 
    variable is uninitialized. Initialize that variable using an anonymous inner 
    class. This command will be used to check if a given ball has collided with 
    any other balls in the system. Follow the stipulations given in the documentation 
    very carefully!
- In the updateState method 
    of Ball, you will see that 
    there is a blank section where the ball needs to use the environment's dispatcher 
    to check for collisions. Use your newly initialized _collisionCmd here to 
    check to see if this ball has collided with any other balls.
- Recompile your work and try running it. Collision detection and any associated 
    behaviors should now be active!
You are now ready to commence your final project! Go for it!
 
 
Last Revised 
  Thursday, 03-Jun-2010 09:50:28 CDT 
  ©2008 Stephen Wong and Dung Nguyen