Comp202: Principles of Object-Oriented Programming II
Fall 2006 -- Lab #5: Tournament Tree MVC   



Introduction

This tutorial will lead you through the process of putting together an MVC design for the Tournament tree for programming project #3.  Most of the effort should be spent on implementing the algorithm for inserting a known team into the Tournament tree.  In the end, you should come up with an appropriate MVC design for the Tournament tree GUI application and a (perhaps partial) implementation of each of the components of the MVC design.   You are allowed to work in teams of two or three during the lab session and share the code with your lab partners.  After the lab session, you are to take your lab code and work alone to complete programming project #3.  


Tournament View

From the demo applet, we see that the view frame has the following required GUI components.

  1. What it looks like.
  2. What it behaves like.
  3. How it is created and initialized.

Tournament Model

Again, we are going to focus only a model that allows us to insert teams into a tournament tree.

  1. What it looks like- The tournament model comprises of
  2. What it behaves like
  3. How it is created and initialized.

Tournament Tree Controller

The Tournament controller instantiates the model and the view, and set up the "wiring" between the two using appropriate adapter.

  1. What it looks like - The controller maintains
  2. What it behaves like.
  3. How is it created and initialized.

A viable alternative is to have the controller construct the system when a method is called, rather than in its constructor.

 


Working with Dynamically Created GUI Components and JScrollPanes

The BRSDisplayAdapter works by dynamically creating labels and placing them onto a panel (or any JComponent). 

BE SURE THAT  THE LAYOUT MANAGER FOR THE JPANEL GIVEN TO BRSDisplayAdapter IS SET TO null!   Otherwise, the labels won't place properly.

Since the BRSDisplayAdapter is creating and placing the labels onto the GUI, the scroll pane doesn't know that the displayed size of the component it holds (a JPanel) has changed.  To combat this problem, the scroll pane or the frame that it is in, needs  to be validated periodically.  The validate() method provided by all JComponents causes the component to explicitly determine the size of all sub-components and to adjust their size or status accordingly.   In particular, it will cause a scroll pane to display scroll bars when the displayed tree is larger than the size of the scroll pane (actually the size of the panel that the scroll pane contains.

We recommend that you create a private utility method in your model that looks something like this:

  void showTree() {
      brsDisplayAdapter.displayTree(tree); // displays the tree horizontally
      // put a call here to the view to display the tree vertically, i.e. the tree's toString() representation. 
      // put a call here to the view to tell it to validate its frame.
  }

Call this method whenever the model does something, such as add a team(s) or play a round.   This method will then properly update the screen.  Note that the above method implies certain capabilities in the adapters from the model to the view.

Additional notes:


Plan of Attack

In this lab, we will concentrate on the display of the tree, both vertically and horizontally.  Here's a recommended series of steps:

  1. Create a  simple view with a button and a text area on it.
  2. Create a controller and connect it to a very simple model that holds a binary tree.
  3. Code the button so that it will cause the binary tree's string representation to appear on the text area.   This will require designing some simple adapters.
  4. Be sure to test with more a reasonable amount of data (strings, for now) in the binary tree.
  5. Add a scroll pane around the text area.
  6. Implement the showTree() method above, but without the BRSDisplayAdapter code.
  7. Test to prove that the scrolling works properly, especially that the scroll bars appear when needed.
  8. Add panel to the view.
  9. Modify the controller to instantiate a BRSDisplayAdapter with the new panel as its display component.   The demo uses (0, 0) as the row/col offset and (55, 20) as the label width/height.
  10. Modify showTree() method to use the BRSDisplayAdapter .
  11. Test that the tree shows up horizontally on the view.
  12. Add the scroll pane around the panel.
  13. Test to show that the panel scrolls properly.

 


Last Revised Thursday, 03-Jun-2010 09:52:24 CDT

©2006 Stephen Wong and Dung Nguyen