COMP 310
Fall 2011
|
Lec38: Final Project
Milestone 1 prep
|
 |
Today we will concentrate on issues that arose during students' Milestone 1
work over the weekend and we willl nail down what common interfaces and for the
Milestone 1 deliverables for the next class period.
- All provided code now available, including new
IGameConnection and IJoinChatRoom
interfaces and World Wind Java libraries
- Carefully follow the directions for installing the WWJ libraries,
especially if you are running a 32-bit system!
- See
Lec 40 for more info and how to get the WWJ demo.
- API issue: Should the response to
IUnknownData_XmitStatus AWAYS be either an
IAddCommand packet or IFail_XmitStatus?
- Milestone 1 requirements
- The previously implicit requirement of a description of how your
game will work was explicitly added to the Milestone 1 requirements.
- What is the minimum required funcitonality for Milestone 1?
Milestone 1 Advice
- Think simple!
Don't make your game too complicated.
- In terms of features, think in terms of priority and expandability:
- What are the base, "mission-critical" features that are absolutely
needed in order to play your game? These are the highest
priority features.
- What features fall into the "if we could add this too, it would
be really cool" category? These are lower priority
features.
- Architect your system so that adding additional features will
require a minimum of code modification.
- Don't try to write the whole project at once!
- Write small pieces at a time, testing each piece to make sure it
works BEFORE writing more pieces.
- Write stub (dummy) code for
non-yet-developed pieces that have simple, hard-wired behaviors
-- this allows you to test other pieces of the system first and
minimizes the pain of trying to debug the full system which has a
million places and ways of going wrong.
- Don't be afraid to write something, "just to test out the idea",
even if you know you will eventually throw that code away -- you will
have learned valuable insight and experience, so the effort is well
worth the time.
- START EARLY!!
- ASK FOR HELP WHEN YOU HAVE PROBLEMS!!
© 2011 by Stephen Wong and Scott Rixner