Object-oriented programming is the major software paradigm 
used in large systems today.   This includes most desktop applications 
such a office productivity software, data management applications and even the 
main frameworks of many games.  But object-oriented programming and design 
(OOP/D) absolutely rules in the enterprise-class arena, the globe-spanning, 
mission-critical systems that, via the Internet, tie together international 
corporations from one end of the Earth to the other.  In Comp310, we will 
discover how to use state-of-the-art object-oriented programming and design 
techniques to create flexible and scalable software systems that can interact 
with eachother from anywhere in the world. 
We will learn about software design patterns and how they are used in multiple 
programming paradigms.   Through a 
combination of theory and coding, the class will explore 
how highly decoupled systems with dynamically configurable behaviors are 
designed and implemented.   The class 
will learn how to use design patterns as both a means of expressing fundamental 
computer science concepts as well as the building blocks in an abstract 
decomposition of a complex problem.  In addition, the class will learn to 
use industry standard tools and technologies such as the Eclipse integrated 
development environment, Subversion source control and round-trip engineering 
design tools.  
The course format will be that of lectures covering the 
theoretical, engineering and technological aspects of object-oriented 
programming and design that will be implemented in the project-like homework 
assignments.   These homework projects will build upon each other as 
much as possible, culminating in a networked application. 
    
        | Date | Lecture | Labs (Tues & Wed.) | Assignment Due Date  (at beginning of class!)
 | 
    
        | Mon. 08/26/13 | Lec01: 
        Administrivia, Getting started | Lab01: 
        Software Installs, getting started with Eclipse and Building GUIs with WindowBuilder | Complete 
		your software installations BEFORE lab! | 
    
        | Wed. 08/28/13 | Lec02: 
		GUI Building |  |  | 
    
        | Fri. 08/30/13 | Lec03: 
        Programming Paradigms |  |  | 
    
        |  |  |  |  | 
    
        | Mon. 09/02/13 | Labor Day Holiday -- 
        No Class! | Labs as normal on Tues. & 
		Wed. |  | 
    
        | Wed. 09/04/13 | Lec04: UML Diagrams Lec05: UML continued, Source Control & 
        Ballworld Demos
 | Lab02: 
        Animation | HW01: Simple GUI Program 
        with Polymorphism | 
    
        | Fri. 09/06/13 | Lec06: HW01 review Lec07:  
        Designing a Ball
 |  |  | 
    
        |  |  |  |  | 
    
        | Mon. 09/09/13 | Lec08: Connecting the Pieces | Lab03: MVC Implementation |  | 
    
        | Wed. 09/11/13 | Lec09: Composing Behaviors |  | HW02: Inheritance-based Ballworld | 
    
        | Fri. 09/13/13 | Lec10: Faking out the GUI with Factories |  |  | 
    
        |  |  |  |  | 
    
        | Mon. 09/16/13 | Lec11: 
        Factories, cont. & Transforming How We Paint | Lab04: 
        Transforming Shapes |  | 
    
        | Wed. 09/18/13 | Lec12:  Using 
        Superclasses as Service Providers |  |  | 
    
        | Fri. 09/20/13 | Lec13:  Painting continued and Command-Driven Dispatching |  | HW03: Composition-based Ballworld | 
    
        |  |  |  |  | 
    
        | Mon. 09/23/13 | Lec14: 
        Command Dispatching | Lab05: 
        Sending Commands |  | 
    
        | Wed. 09/25/13 | Lec15: 
        Collisions |  |  | 
    
        | Fri. 09/27/13 | Lec16:  
        Collisions, continued... Lec17: 
        Ballworld Recap
 Lec18: 
        Debugging with Eclipse and Visitors, revisited
 |  | HW04: 
        Command-Driven FishWorld | 
    
        |  |  |  |  | 
    
        | Mon. 09/30/13 | Lec19: 
        Visitors... | Lab06: 
        Collisions and Debugging |  | 
    
        | Wed. 10/02/13 | Visitors, continued... |  |  | 
    
        | Fri. 10/04/13 | Lec20: Extended Visitors |  |  | 
    
        |  |  |  |  | 
    
        | Mon. 10/07/13 | Lec21: Extended Visitors Example - Self-balancing Trees | Lab07: 
        Playing Music in Java | HW05: Command-dispatching Ballworld with Inter-ball Interactions | 
    
        | Wed. 10/09/13 | Lec22: 
         Extended Visitors Example, continued..., Music Project. |  |  | 
    
        | Fri. 10/11/13 | Lec23: 
        Insertion and Deletion Algorithms for Self-Balancing Trees. |  |  | 
    
        |  |  |  |  | 
    
        | Mon 10/14/13 Tues. 10/15/13
 | Midterm Recess:  
		No Classes! | No Labs This Week! |  | 
    
        | Wed. 10/16/13 | Lec24: 
        Insertion and Deletion Algorithms for Self-Balancing Trees, continued... Lec25: 
        Remote Method Invocation (RMI)
 |  |  | 
    
        | Fri. 10/18/13 | Lec26: 
        RMI continued... |  | HW06: ABC Music Player | 
    
        |  |  |  |  | 
    
        | Mon. 10/21/13 | Lec27: 
        RMI Stubs Everywhere! | Lab08: 
        Java RMI |  | 
    
        | Wed. 10/23/13 | Lec28: 
        Generic Extended Visitors and Data Packets |  |  | 
    
        | Fri. 10/25/13 | Lec29: Use Cases and 
        ChatApp API Design |  |  | 
    
        |  |  |  |  | 
    
        | Mon. 10/28/13 | Lec30: 
        Chat Program Interfaces | Lab09: 
        ChatApp Design | HW07: Remote Task 
        Execution | 
    
        | Wed. 10/30/13 | Lec31: 
        ChatApp Interfaces... |  |  | 
    
        | Fri. 11/01/13 | Lec32: 
        ChatApp Design... |  |  | 
    
        |  |  |  |  | 
    
        | Mon. 11/04/13 | Lec33:  
        ChatApp finalization | Lab10:
        ChatApp Design, continued & Simple 
        Threads |  | 
    
        | Wed. 11/06/13 | Lec34:  
        ChatApp finalization, continued.. |  | Testing session OEDK 
		Computer Lab @ Thurs. 11/7/13 1 PM - 4 PM | 
    
        | Fri. 11/08/13 | Lec35: Design Post-Mortem |  |  | 
    
        |  |  |  |  | 
    
        | Mon. 11/11/13 | Lec36: 
        Final Project | Lab11: 
        Final Project Design | HW08:  RMI Chat 
        Program  New Due Date! | 
    
        | Wed. 11/13/13 | Lec37: 
        Game specifics discussion and 
		Sequence Diagramming |  | Project Pair selection due | 
    
        | Fri. 11/15/13 | Lec38: 
        Final Project Milestone 1 prep |  | Project Proposals due in Piazza | 
    
        |  |  |  |  | 
    
        | Mon. 11/18/13 | Lec39: 
        RMI Garbage-Collecting and Final Project Issues | Lab12: 
        Final Project Design and Implementation |  | 
    
        | Wed. 11/20/13 | Lec40: 
        Mixed Data  Dictionareis, WWJ Mapping 
		Library and the map package |  |  | 
    
        | Fri. 11/22/13 | Lec41: Game Issues |  | NEW DUE DATE! Final 
        Project: Milestone 1
 | 
    
        |  |  |  |  | 
    
        | Mon. 11/25/13 | Lec42: Final Project Development Issues | Lab13: 
        Final Project Communciations Testing |  | 
    
        | Wed. 11/27/13 | Lec43: Final Project Testing and Issues Discussion |  |  | 
    
        | Fri. 11/29/13 | Thanksgiving Recess -- No 
        Class! |  |  | 
    
        |  |  |  |  | 
    
        | Mon. 12/0213 | Lec44: Tips & Traps and Team Work | Lab14:  Final 
		Project testing |  | 
    
        | Wed. 12/04/13 | Lec45: Lessons from Labs |  |  | 
    
        | Fri. 12/06/13 | Lec46: 
        We Made It! | Last Day of Classes! |  | 
    
        |  |  |  |  | 
    
        | Tues. 12/10/13 9:00 AM - 11:30 AM
 | Practice session | DH3092 | For testing and debugging | 
    
        | Thurs. 
        12/12/13 1:00 PM - 6:00 PM
 | Practice session | New Location! OEDK Classroom
 | For testing and debugging | 
    
        | Fri. 12/13/13 1:00 PM - 4:00 PM
 | Practice session | DH3092 | For testing and debugging | 
    
        | Mon. 12/16/13 9:30 AM - 11:30 AM
 1:30 PM - 4:30 PM
 | Practice session | DH3092 | For testing and debugging | 
    
        | Tues. 12/17/13 9:00 AM - 12:00 PM
 | Demo Day!    
		(Instructions) | OEDK 
		Classroom | Final Project must be fully operational. Operational testing will NOT be done after the demo time!
 | 
    
        | Wed. 12/18/13 | Final Project Code and 
		Documentation Submission | Due at 11:59 PM | Final Project: Milestone 2 |