COMP 310
Fall 2015

Command-dispatching Ballworld with Inter-ball Interactions

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The demo should appear on your screen in its own window. To restart the demo, refresh/reload this page.

Note:  it is an Honor Code violation to attempt to decompile any supplied code

     

The following different types of strategies are available for use:

The following paint strategies are available for use:

Questions:   What happens when you make balls that have an interaction strategy but no interaction detection?    What happens when you add a ball that does have interaction detection?

 


© 2015 by Stephen Wong