COMP 310
Fall 201
6

Lec40: Mixed Data  Dictionaries, WWJ Mapping Library and the map package

Home  Info  Canvas   Java Resources  Eclipse Resources  Piazza

Final Project Issues:

 

Mixed Data Dictionaries

The problem with dictionaries is that they are typed to fixed <key, value> types.   One can only put one type of object into a dictionary.    If one wants to put a variety of types of data into the same dictionary, e.g. for configuration information or other common data stores, the superclass of all possible held data types must be used to define the dictionary.    This causes two main problems with type-safety in the application:

  1. The retrieved data must be downcast to be used because it comes out with a type that is too abstract to be useful.
  2. The application must keep track of which keys are related to which types of data.    Nothing prevents incorrect casting at run-time.

What we'd really like a dictionary that enables us to store mixed types of data safely together.   The problem is that Java's type erasure causes the type information to be lost at runtime.   

The soluton is thus to encode the key with the type information of the data to which it refers.   Then, the dictionary can a) restrict any data being stored to only the type or subtype of that the key specifies and b) because of a), can unequivocally retrieve the data with the specific type as defined by the key being used.   

See the documentation for the mixedData package.

While a MixedDataKey is Serializable, it is often more practical to build the key when and where it is used by using the three values needed to specify the key instead of sending a serialized key instance.

Here's a breakdown of the information needed to generate a key. These three values completely and uniquely determine a key, that is, any MixedDataKey instance made with the same three values will be equal.

Type-erasure Problems when Storing Generic Types in a Mixed-Data Dictionary (MDD)

It turns out that saving generic types to the MDD is problematic due to Java's type-erasure (boo, hiss!).    

In particular, type erasure prevents on from getting the class object of a generic type, e.g. suppose one has a generic class, MyClass<T>, then Java won't let you get the class object for it, e.g. MyClass<SomeClass>.class will not compile.   This is because at run-time, only the raw MyClass exists, not the fully generic type.    Thus, we cannot make the MDD key that we want because the key requires the corresponding Class object for the data being stored.

The type-safe work-around is to create a custom, non-generic subclass for the desired type, e.g:

class MyCustomClass extends MyClass<SomeClass> {
}

Now, MyCustomClass.class is a perfectly valid operation and creates the Class object we want for the MDD key.

Notes:

 

WWJ Mapping Library

Please use a message-passing architecture for game server to game client communications -- one of the main points of the final project is to practice thinking in these terms.

Today we will discuss the new World Wind Java mapping library as well as any design issues that have come up over the break.   Here are some links to WWJ references and demos:

A WWJ demo app is available: simply check out the following project:   https://svn.rice.edu/r/comp310/course/FinalProjec/FXX/WWJ_Demo   (FXX = F14 for Fall 2014, for example)

Word of advice:   Those who accomplish more, earlier, will have first dibs at suggesting and effecting common API changes that would naturally benefit their game the most!   Stragglers will be forced to modify their code to accomodate other people's desires.

 

map Package

The supplied map package provides some basic WWJ map capabilities such as

See the documentation for the map package.

 


© 2016 by Stephen Wong