COMP 405
Spring 2013

Advanced Topics in Object-Oriented Design

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Welcome to the Spring 2013 Comp405 home page!

COMP 405 is a topics-driven exploration of cutting-edge object oriented design issues and concepts including mutable recursive data frameworks, design patterns for lazy evaluation, sorting, parsing and games, service-oriented architectures and cloud computing.

The goal of COMP 405 is two-fold: one is to introduce new object-oriented design concepts and the other is raise the level at which those topics are discussed.   Students will learn to discuss the OOP/D concepts in terms design patterns, applicability, pros/cons and other programming paradigms.   Learning to articulate one's conceptions verbally and in writing are key goals of the course as well as the ability to critically evaluate the opinions expressed by others.

 

Prerequisites:  Comp310  (Detailed knowledge and practice in abstract structure and behavioral representations, delegation model programming, design patterns and Java are required.)

Primary target audience:  Second or third year CS students who are interested in object-oriented programming and design, large flexible systems, enterprise-class networked applications, dynamically configurable systems and software engineering.    Students who plan on taking Comp410 in the future are must take Comp310 beforehand and are encouraged to take Comp405 as well in preparation for Comp410.

For more and the latest infomation, please see the Info page or contact Dr. Wong  (swong at rice.edu)

CLASS TIMES:  MWF 1:00 PM - 1:050 PM  (DH 1064)    See Comp405 in Action!

For a tentative topics list, please see the Info page.

Tentative Schedule

This schedule should only be considered as a guide.  Expect that the schedule will change often!   

Instructions on how to use Subclipse/Subversion to turn-in your assignments.

General Assignment Instructions (supplemented by the specific instructions linked below)

Date

Lecture

Notes

Assignment Due Date 
(at beginning of class!)

Mon. 01/07/13 Immutable and Mutable Recursive Structures
Wed. 01/09/13    
Fri. 01/11/13    
Mon. 01/14/13 Lazy Evaluation   Finite State Machine 
Wed. 01/16/13 Additonal lazy evaluation information
Fri. 01/18/13 No more if's!  See lazy evaluation code.
       
Mon. 01/21/13 MLK Holiday -- No Class!  
Wed. 01/23/13 Design Patterns for Sorting Extended Finite State Machine 
Fri. 01/25/13  
       
Mon. 01/28/13 Extended Visitors and Recursive Descent Parsing  
Wed. 01/30/13      
Fri. 02/01/13    
Mon. 02/04/13  
Wed. 02/06/13

Operational parser-generator infrastructure

Fri. 02/08/13

HW03 draft write-ups signed off by a staff person

       
Mon. 02/11/13
Wed. 02/13/13  
Fri. 02/15/13   Dynamic communications test day
       
Mon. 02/18/13   Dynamic communications demo day
Wed. 02/20/13 Object-Oriented Game Theory Dynamic Communications Language
Fri. 02/22/13   System Block Diagrams  
       
02/25/13 - 03/01/13 Spring Break -- No Classes!    
       
Mon. 03/04/13      
Wed. 03/06/13     HW04 draft write-ups signed-off by staff person
Fri. 03/08/13    
Mon. 03/11/13
Wed. 03/13/13    
Fri. 03/15/13   Games demo day Game Theory
Mon. 03/18/13 Google App Engine    
Wed. 03/20/13  
Fri. 03/22/13     Operational GAE project using multiple JSPs and a simple form (everyone)
 
Mon. 03/25/13
Wed. 03/27/13     Final Project Proposals Due
Fri. 03/29/13 Midterm Recess -- No Class!    
       
Mon. 04/01/13      
Wed. 04/03/13      
Fri. 04/05/13      
       
Mon. 04/08/13
Wed. 04/10/13
Fri. 04/12/13      
       
Mon. 04/15/13
Wed. 04/17/13      
Fri. 04/19/13      
       
Tues. 04/30/13 Final Project Demo Day 9:00 AM - 12:00 PM   Final Project: Cloud Games
       
       
       
       
       

© 2013 by Stephen Wong