Creating a Spring Unit

Now that we've dealt with a map and learned some image editing skills, it's time to pull it all together and try making a Spring unit. As we're running a little short on time, the thing to focus on first of all is getting your model built and textured, we'll focus on actually getting it in-game in a few class sessions.

Here is a fairly detailed walkthrough all the way up through actually getting it into a game-ready format.




Files:
SpringUnitStarter.zip