Interface Summary |
IBallCmd |
Interface that represents commands sent through the dispatcher to process the balls |
IPaintStrategy |
Interface that represents a strategy used by a Ball when asked to perform variant paint operations. |
IPaintStrategyFac |
An interface that defines a factory that instantiates a specific
IPaintStrategy |
IUpdateStrategy |
|
IUpdateStrategyFac |
An interface that defines a factory that instantiates a specific
IUpdateStrategy |
IViewControlAdapter |
The communications interface the model uses to talk to the view for non-repetitive control tasks
such as getting information for the instantiation of a ball. |
IViewUpdateAdapter |
This interface is used for the fast, repetitive updating communications to the model,
such as those needed during a timer tick. |