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Interface Summary |
| IBallCmd |
Interface that represents commands sent through the dispatcher to process the balls |
| IPaintStrategy |
Interface that represents a strategy used by a Ball when asked to perform variant paint operations. |
| IPaintStrategyFac |
An interface that defines a factory that instantiates a specific
IPaintStrategy |
| IUpdateStrategy |
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| IUpdateStrategyFac |
An interface that defines a factory that instantiates a specific
IUpdateStrategy |
| IViewControlAdapter |
The communications interface the model uses to talk to the view for non-repetitive control tasks
such as getting information for the instantiation of a ball. |
| IViewUpdateAdapter |
This interface is used for the fast, repetitive updating communications to the model,
such as those needed during a timer tick. |