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java.lang.Objectballwar.model.strategy.ANoOpStrategy
ballwar.model.strategy.CurveStrategy
public class CurveStrategy
ANoOpStrategy-based strategy that continuously modifies the velocity to produce circular motion.
Field Summary | |
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private double |
angle
The incremental amount to rotate the context's velocity by each time its updateState is called (in radians). |
private double |
cosA
Precalculated value of cos(angle) |
private IRandomizer |
rand
Randomizer used to randomly generate the increment angle. |
private double |
sinA
Pre-calculated value of sin(angle) |
Fields inherited from interface ballwar.model.IUpdateStrategy |
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NullObject |
Constructor Summary | |
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CurveStrategy()
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Method Summary | |
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void |
updateState(Ball context)
Rotates the context's velocity by the specified angle. |
Methods inherited from class ballwar.model.strategy.ANoOpStrategy |
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init, updateCollision, updateKill |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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private IRandomizer rand
private double angle
private double cosA
private double sinA
Constructor Detail |
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public CurveStrategy()
Method Detail |
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public void updateState(Ball context)
updateState
in interface IUpdateStrategy
updateState
in class ANoOpStrategy
context
- The strategy's context
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