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java.lang.Objectballwar.model.strategy.SwitcherStrategy
public class SwitcherStrategy
A Decorator design pattern strategy that decorates an IUpdateStrategy, enabling the strategy (the decoree) to be switched at run-time. All methods, except setStrategy() are delegated to the decoree.
| Field Summary | |
|---|---|
| private  IUpdateStrategy | _strategy | 
| Fields inherited from interface ballwar.model.IUpdateStrategy | 
|---|
| NullObject | 
| Constructor Summary | |
|---|---|
| SwitcherStrategy() | |
| Method Summary | |
|---|---|
|  void | init(Ball context)Initializes the context using the decoree strategy. | 
|  void | setStrategy(IUpdateStrategy newStrategy)Sets the decoree to reference the given strategy. | 
|  void | updateCollision(Ball context,
                Ball target)Processes the collision using the decoree. | 
|  void | updateKill(Ball context)Process the context's kill request using the decoree. | 
|  void | updateState(Ball context)Updates the state of the context using the decoree. | 
| Methods inherited from class java.lang.Object | 
|---|
| clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait | 
| Field Detail | 
|---|
private IUpdateStrategy _strategy
| Constructor Detail | 
|---|
public SwitcherStrategy()
| Method Detail | 
|---|
public void init(Ball context)
init in interface IUpdateStrategycontext - The context for this and the decoree strategy.public void updateState(Ball context)
updateState in interface IUpdateStrategycontext - The context for this and the decoree strategy.
public void updateCollision(Ball context,
                            Ball target)
updateCollision in interface IUpdateStrategycontext - The context for this and the decoree strategy.target - The ball that the context with which the context has collided.public void updateKill(Ball context)
updateKill in interface IUpdateStrategycontext - The context for this and the decoree strategy.public void setStrategy(IUpdateStrategy newStrategy)
newStrategy - The new decoree.| 
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