You should check here regularly
for changes in dates and other announcements about lectures and laboratory.
- 15 November: No
more lectures this semester; concentrate on your robot design. Here
are the instructions for the Final
- Tuesday, 28 August:
First class session; sign up for lab days.
- Thursday, 30 August:
Enrollment lottery results and team assignments.
- Friday, 31 August
- Parts pickup, 1 - 4pm,
- At least one member of
each team must come to the lab to pick up your robot parts. The process
takes about 1/2 hour for two or three people, and is a good opportunity
to learn how to identify the parts you will be using.
- Wednesday, 5 September:
Laboratory sessions start this week.
- Tuesday, 18 September:
Planning Report Due in Class.
- Friday, 28 September:
Team Strategy Report Due.
- 15 & 16 October:
- Wednesday, 17 October:
Virtual Monday, BUT Wednesday lab meets anyway.
- Tuesday, 23 October:
Team Progress Report Due.
- Wednesday 21 November:
- 23 & 24 November:
- Saturday, 1 December:
Qualification and 1st Contest Round.
- 1pm, McMurtry Auditorium,
Duncan Hall; Attendance Required; Lunch
- 5 pm, Robots are impounded.
- Sunday, 2 December:
- 11 am, Lab opened and
- 1:30 pm, McMurtry Auditorium,
Duncan Hall; Attendance Required.
- Tuesday, 4 December:
Last class session in lecture hall.
- 5 & 6 December: Parts
and key return during regular lab times.
- Friday, 7 December:
Due, 5pm, AL A141:
It takes organization, steady
work, and determination to produce a working robot in just one semester.
There are only 12 scheduled laboratory periods, or 48 hours, before
the contest, and most teams require at least 60 hours, so plan on working
extra time. These milestones are intended to encourage you to make regular
progress on your robot. The machines that you use to meet these milestones
(especially the early ones) should not represent your final design.
A good plan is to iterate your robot design many times, building small,
simple robots to test particular functions or ideas.
- RoboBoard Complete, Lab
3: Board assembled and tested; team strategy report due Friday.
- Mobile Robot, Lab 4:
Your robot should be able to cross the board under its own power. This
should be a very simple robot, not your final design.
- Meaningful Encounter
with a Wall, Lab 5: Your robot should be able to move forward until
it finds a wall and then back up and stop, or repeat.
- Basic Navigation, Lab
7: Your robot should be able to track a white or black line on the
board, or use another method of navigation, like shaft encoders.
- Tracking, Lab 8:
Your robot should be able to locate a light source, a fixed light beacon
if used in the game, and/or the IR beacon of another robot, and take
appropriate action, moving to seek or to avoid it. Team Functional Specification
- Beat the Brick, Lab 10:
Your robot should be able to score at least one point against an inert
- Programming Complete,
Lab 11: The software for your robot should be largely complete and
functional. Your robot should be able to compete against other robots
under game conditions and win! Only one more week until the contest.
The above milestones are
are a good measure of your progress, and meeting them will help your
grade. If you get more than a week behind this schedule, your group
should definitely consider spending extra time in the lab. Be sure
to let a labbie or the instructor know when you accomplish one of
these goals so we can celebrate with you. Top