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Interface Summary | |
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CreateEnvDialog.IEnvChoice | Nested interface for environment choices. |
DisplayViewport.Pannable | The Pannable interface contains those methods the view installed in a PseudoInfiniteViewport needs to support to enable panning behavior along with scrolling. |
EditToolbar.ChoiceWithIcon | Interface that unifies choices with icons (fish, color) so we can use one common renderer for both. |
IRunIdleAdapter | Adapter to connect the SimToolbar and the main view. |
Class Summary | |
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CreateEnvDialog | Dialog to create new environment. |
CreateEnvDialog.ConcreteEnvChoice | Nested class for choosing an environment. |
DisplayPanel | Panel to display the environment. |
DisplayViewport | The viewport for the display panel. |
EditToolbar | Code for the edit toolbar. |
EditToolbar.ChoiceWithIconRenderer | |
EditToolbar.ColorIcon | Nested class used to drawFish the color swatch icon used for color choice entries in the color combo box. |
EditToolbar.FishIcon | Nested class used to drawFish the fish icon used for fish entries in the fish combo box. |
EnvFileChooser | Environment file chooser class. |
InputStringDialog | Dialog to enter a string. |
MBSView | The main frame class of the GUI. |
MBSView.StepItLambda | Iteration command for a set number of steps. |
SimToolbar | Toolbar for simulation control. |
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