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L

loadBall(IUpdateStrategy, IPaintStrategy) - Method in class ballworld.model.BallModel
Load a ball into the system, where the ball uses the given update strategy instance.
loadPaintStrategy(String) - Method in class ballworld.model.BallModel
Uses dynamic class loading to load and instantiate an IUpdateStrategy implementation, given its class name.
loadUpdateStrategy(String) - Method in class ballworld.model.BallModel
Uses dynamic class loading to load and instantiate an IUpdateStrategy implementation, given its class name.
localAT - Variable in class ballworld.model.paint.ImagePaintStrategy
A local affine transform used to transform the image into its unit size and location.
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