- loadBall(IUpdateStrategy, IPaintStrategy) - Method in class ballworld.model.BallModel
-
Load a ball into the system, where the ball uses the given update strategy instance.
- loadPaintStrategy(String) - Method in class ballworld.model.BallModel
-
Uses dynamic class loading to load and instantiate an IUpdateStrategy implementation,
given its class name.
- loadUpdateStrategy(String) - Method in class ballworld.model.BallModel
-
Uses dynamic class loading to load and instantiate an IUpdateStrategy implementation,
given its class name.
- localAT - Variable in class ballworld.model.paint.ImagePaintStrategy
-
A local affine transform used to transform the image into its unit size
and location.